Automatic Protective Turret Model
- Heather Holden
- Oct 16, 2017
- 1 min read

Second brief for the module XB2002 was to create another 3D model based on a piece of concept art we were given. I created an Automatic Protective Turret based on the concept art by Alexandr Gluhachev, who's portfolio can be viewed following the link: https://www.artstation.com/slir
The model in total was 3464 tris, 1902 verts and 1964 faces.
The brief specified hand painting the texture map, which can be seen below. In total, the modelling took around 5 hours, and the texturing 4 hours.

Recent Posts
See AllPlay Test 1 Playtest Findings The first interview I conducted as part of my playtest I watched the player play through the level, asking...
AI Conversation I struggled at first to get the two AI interacting in one blueprint, and then realised I was able to import the two...
Week Commencing 19/03/18 – 29/03/18 Doors I had no major issues with the door blueprints. They work based on a computer telling them to...