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Game Design Document Idea Generation

Ideas for a Mobile Game

 

Play as an elevator boy, get people to their offices for work. Some will be rushing and need to get there quicker. Each person will give you a rating based on the time taken to get them to their office. Alternative, take bags to hotel rooms. Work in different hotels with different types of customers who have different time needs/different sized bags/different styles of items.

Play in an airport baggage sorting area, sort bags onto the right conveyer belt for the right flight. Check that no illegal items are going through and remove any that do. Unlock upgrades such as sniffer dogs, higher quality x-ray machines, tighter security.

Play as a monster in the depths of the earth and climb your way up to the surface so you can wreak havoc on civilisation. Destroy rocks above you to progress up, beware falling rocks and lava rocks that can burn you.

Play as a window cleaner, the more windows you clean the higher your ladder reaches but is more effected by wind. Touch screen swipes to wipe windows clean, tap to squirt water on the window. Start in houses and move up to cleaning sky scrapers. Accelerometer controls for balance in wind.

An endless runner style game set in a circus. Play as a balance beam artist, and see how far and long you can last on the balance beam. Accelerometer controls for balance, press on screen to move character forward.

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