UE4 Tutorial Level Design
- Heather Holden
- Jan 11, 2018
- 1 min read
Alongside project briefs we have received a number of tutorials on using unreal engine 4's blueprints to make common features in games. Today's brief was to use these blueprints to create a level in as close to 4 hours as possible. Mine was completely in roughly 5 and a half hours, an hour being spent on a blueprint that I couldn't get to work and eventually scrapped entirely, so depending on how you take it, 4 1/2 to 5 1/2 hours of work.
Video can be viewed:
Alternatively, at:
https://vimeo.com/250699123
Recent Posts
See AllPlay Test 1 Playtest Findings The first interview I conducted as part of my playtest I watched the player play through the level, asking...
AI Conversation I struggled at first to get the two AI interacting in one blueprint, and then realised I was able to import the two...
Week Commencing 19/03/18 – 29/03/18 Doors I had no major issues with the door blueprints. They work based on a computer telling them to...
Opmerkingen