LEGO Harry Potter Key Features
To get a better grasp and help me come up with puzzle mechanics I decided to research into the LEGO Harry Potter games: Key Features...
Level Analysis - Year 1 Lego Harry Potter
As research I decided to analyse the first 5 levels of the game. Year 1 – Level 1 – The Magic Begins Characters Used: Harry (Blue Shirt),...
Level Design Iteration 1
Using the summary, I decided to write down the basic gameplay and cutscenes I wanted to use. This will be developed over the coming days....
Level Design Document Brief: The Cursed Child
The newest brief for the Module XB2001 we were set the task of designing a level to fit into an existing game franchise. I have chosen to...
Final Concept: Media Molecule: The Oodles
Written with Jacob Thursfield, logo design by Jacob Thursfield Concept The Oodles is a puzzle construction game, in which players direct...
Case Study: Little Big Planet
The Little Big Planet franchise is one of Media Molecule’s most famous game series. The games are focused around a 3D platformer style...
Pitch Presentation Ideas
For the module XB2001 we were asked to work in groups to create a pitch presentation for an independent studio from a list given to us....
3D Modular Building
Third brief for the module XB2002 was to create a 3D Modular Building on a choice of photograph we were given. All of the Modular Pieces...
The Magic Show Final Video
The Final Video Walkthrough for the project: The Magic Show #TheMagicShow #TheDoorProblem #GameDevelopment #XB2001
Magic Show Sounds
Having worked with a sound student in the previous year, I asked her to create some music and sound effects for the game. She also helped...